/*
Copyright (c) 2009 Hayden Curran <haydenz@gmail.com>
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice,
        this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice,
        this list of conditions and the following disclaimer in the
        documentation and/or other materials provided with the distribution.
    * The names of its contributors may not be used to endorse or promote
        products derived from this software without specific prior
        written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#ifndef _PUG_H
#define _PUG_H

#include <stdlib.h>
#include <string.h>

#define DEFAULT_MAX_PLAYERS 12
#define NOT_STARTED 0
#define NEED_PLAYERS 1
#define IN_GAME 2
#define IN_VOTE 3

typedef struct {
    char *captain_name;

    char *server_address;
    char *server_port;
    char *rcon_password;

    char *server_password;

    int max_players;
    int cur_players;
    char **players;
    int *medics;
    int *votes;

    int nmaps;
    char **maps;

    int in_progress;
} pug_t;

/*
    Initialises pug_t struct
*/
int pug_init(pug_t *pug);
/*
    frees pug_t struct memory and initialises pug
*/
int pug_clear(pug_t *pug);
/*
    Sets up pug for max_players, started by captain_name
*/
int pug_create(pug_t *pug, char *captain_name, int max_players);
/*
    Checks if player is in the pug
*/
int pug_player(pug_t *pug, char *player);
/*
    Adds player to the pug
*/
int pug_join(pug_t *pug, char *player);
/*
    Removes player from the pug
*/
int pug_leave(pug_t *pug, char *player);
/*
    Checks if map is valid for the pug
*/
int pug_map(pug_t *pug, char *map);
/*
    Player voted for map
*/
int pug_map_vote(pug_t *pug, char *player, char *map);
/*
    Voting finished, either through all players voting or timeout
*/
int pug_voting_finished(pug_t *pug);

#endif // _PUG_H
